![]() ![]() You flex all other items for frontline/MR shred. This is 2 tears, 1 sword, 1 bow, and 1 rod, which you will hit almost every game if you start tear. Giantslayer is absolutely essential into rerolls and Chogaths and Colossuses. Deathcap will let you kill units earlier in the fight, AA scales better, both are great. Since Heimer has no sources of AP like Lux/Malz from Arcanist/Academy, Deathcap and Archangels are better than JG, but you usually can't get 3 tears or 2 rods without griefing your items, so it'll usually be JG. Not only is that two more autos per cast, which would be 1/3 of the damage he normally deals, his first cast is later, so you lose out on the early unit advantage from Heimer bursting a unit down. YOU ABSOLUTELY CANNOT PLAY HEIMER WITHOUT BLUE BUFF. Heimer BIS: Blue Buff + Deathcap/AA > JG + GS He can facetank Jhin shots and keep going with his massive DPS. Socialite 3 makes Heimer unkillable if they can't one shot him. Heimer 2 has enough damage, just the extra HP on Heimer 3 is nice. Heimer 3 is how you contest for 1st, but Heimer 2 with BIS and 2S4S will stabilize you extremely hard, and you can go 8 if you want. You can usually hit an augment to replace a unit, Scholar/Socialite heart/emblem/soul/Tome of Traits by the 2nd augment, you can hit your key traits at level 7, where you can also roll for Heimer 3 or go 8. But that is usually a lowroll since augments are a thing. Running it with a 2 Bodyguard Leona-Braum frontline means that you won't spike till level 8, which is Heimer + Taric + Seraphine + Braum + Leona + 3 Scholars. You can also replace 2S4S with 6 Scholars if you hit, which is stronger since your whole team gets the mana, and Heimer still casts once every auto (Ideally you keep 1 Socialite for the 20% dmg boost). This absolutely shreds any frontline unit with correct itemization (GS + Rod item + MR shred), where even a DClaw Chogath 3 won't save them as long as you have MR shred. This gives you 50 mana right after Heimer finishes his first auto. That plus his cast animation means that it's usually around 2 seconds after he casts to finish an auto.īB gives 20 mana. Since Heimer's AS is 0.6, he gets 1.2 attacks every 2 seconds, or 1.66 seconds for one attack. The key is that Heimer with 2 Socialite, 4 Scholar (2S4S), and Blue Buff casts every auto-attack. ![]() It's more like a Jhin comp where your units are expensive and getting there can be rough, but the power is definitely there. It's definitely not the brainless Kat or Trundle comp its free as soon as you hit. I usually dislike and avoid reroll comps that other people come up with first, but this is my proud baby as I theorycrafted this myself and managed to crawl out of 0LP Master Diamond Elo into a nice stable 100~ LP with 20/20 donger. The one weakness is that other AP comps are not as viable right now, so you can't pivot very well, but upside is that the units and items are pretty uncontested. He takes quite a commitment but caps as hard as any of these meta boards. I think Heimer is extremely underrated in this current meta by everyone who's going for Protectors, Chogaths, Mutant, Kogmaws, and Akalis. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |